ToG #6 – 5 is the new 10
I’m joined by Rob in this episode and we chat at length about some of the big new releases, talk about how more and more games from big dev houses are coming out at $5 instead of the old standard of $10, and wrap up [...]
I’m joined by Rob in this episode and we chat at length about some of the big new releases, talk about how more and more games from big dev houses are coming out at $5 instead of the old standard of $10, and wrap up [...]
We are back with another episode of the Touch of Gaming Podcast. Thanks to all who have subscribed and told their friends, we are digging the comments that we’ve been receiving. In this episode we start with some chat about firmware 2.1, talk about some [...]
It’s that time once again, Touch of Gaming Episode #4 is upon us. Breat and I got together to chat iPhone and we think that we put together a pretty good show for you. In this episode we chat about some new games that just [...]
Welcome to the start of our weekly-ish releases of the Touch of Gaming Podcast! Bret and Rob joined myself for what was a longer then expected episode. In this episode we talk about some important application updates, price drops, Cthulu coming to the iPhone, EA [...]
Touch of Gaming Episode #2 is finally here. Rob joins me in this episode where we talk about Labyrinth, LEGO Batman, Radius and the potential for iPhone snap on gaming controls. We also give our impressions on Critter Crunch, Tris and LED Football. I even [...]
We are very excited to of had the chance to sit down with Brian Greenstone the President and CEO of Pangea Software to talk about Pangea’s iPhone games and the development process. We’re hoping that this is the first of many developer interviews as we [...]
Welcome to the Touch of Gaming Podcast Episode #1! In this episode Bret joins me to talk about the new iPhone firmware, Microsoft forcing devs to make their apps available for free, some new demos, and we give our reviews of Galcon and Pyramid Solitaire [...]