• Full On Indie #007 – The Adventure Begins

    Full On Indie #007 – The Adventure Begins

    After missing an episode due to travel, Full On Indie is back! We have a great episode for you this week, as we chat with Mina Tawadrous of SkopWorks about his company and the new game that they are working on, Atom and Eve. We hope you enjoy this double-oh seven episode of Full On Indie. Audio Links Talked About […]

     
  • Full On Indie #006 – Creating on the Cheap with Unity

    Full On Indie #006 – Creating on the Cheap with Unity

    We have another wonderful episode of Full On Indie for you guys this week. Joining Corey and I is Devin Reimer from Almost Logical Software! Devin was one half of the team that brought you the iOS smash hit Jack Lumber, a game published by SEGA! We pick his brain about iOS development, and the Unity engine. We hope you […]

     
  • Full On Indie #005 – The Story of the Game

    Full On Indie #005 – The Story of the Game

    In this episode of Full On Indie we have special guest, Ryan FitzGerald, to talk about story and narrative in games/interactive media. Please forgive the audio issues in this episode, the Skype gods were not kind to us, and Ryan’s audio has some issues starting about halfway through the show. We hope you enjoy our conversation on story in games. […]

     
  • Full On Indie #004 – Powering False Realities

    Full On Indie #004 – Powering False Realities

    In this episode of Full On Indie we have special guest Dwayne Rudy from Evodant Interactive Inc. Dwayne joins us to talk about his passion, that being Artificial Intelligence and procedurally generated content. We cover those topics and relate them to past games, and future titles that the team is working on. So get ready for some high level geekery, […]

     
  • Full On Indie #003 – Survival of the Fittest

    Full On Indie #003 – Survival of the Fittest

    In this episode of Full On Indie we have special guest, Noah Decter-Jackson, from Complex Games to talk about how he started what is now the biggest gaming studio in Winnipeg 10 years ago. Noah and Corey talk about growing an idea from a seed all the way to maturity, and what it really takes to run a studio. We […]

     
  • Full On Indie #002 – A Tale of Two Toms

    Full On Indie #002 – A Tale of Two Toms

    This episode we’re going to discuss the journey to becoming indie, the passionate, drive and circumstance upon which someone says “I want to be an independent developer”. To discuss this we’ve brought on two Winnipeg Developers Tom Rab, and Tom Kaminski who along with my trust co-host Corey will help us try to discover why, in all the possible paths […]

     
  • Full On Indie #001 – The Nature of Indie

    Full On Indie #001 – The Nature of Indie

    Welcome to Full On Indie, a new podcast idea from VGPodcasts.com and ZenFri.com. Full On Indie will be a bi-weekly podcast covering views from the side of Independent Developers. You can look forward to a lot of great conversations with some great developers. We hope Full On Indie will be both entertaining, and informative for any aspiring game devs out […]

     
 

Full On Indie

Full On Indie

A new podcast featuring independent new media developers talking about their experiences. From veterans to newcomer we talk trends, the creative process and surviving as an indie. A colab between VGPodcasts.com and ZenFri.com

 
 
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